Wednesday 13 December 2017

Functions in C++


Functions in C++
A function is a group of statements that together perform a task. Every C++ program has at least one function, which is main(), and all the most trivial programs can define additional functions.
You can divide up your code into separate functions. How you divide up your code among different functions is up to you, but logically the division usually is such that each function performs a specific task.
A function declaration tells the compiler about a function's name, return type, and parameters. A function definition provides the actual body of the function.
The C++ standard library provides numerous built-in functions that your program can call. For example, function strcat() to concatenate two strings, function memcpy() to copy one memory location to another location and many more functions.
A function is known with various names like a method or a sub-routine or a procedure etc.
Defining a Function
A C++ function definition consists of a function header and a function body. Here are all the parts of a function −
·        Return Type − A function may return a value. The return_type is the data type of the value the function returns. Some functions perform the desired operations without returning a value. In this case, the return_type is the keyword void.
·        Function Name − This is the actual name of the function. The function name and the parameter list together constitute the function signature.
·        Parameters − A parameter is like a placeholder. When a function is invoked, you pass a value to the parameter. This value is referred to as actual parameter or argument. The parameter list refers to the type, order, and number of the parameters of a function. Parameters are optional; that is, a function may contain no parameters.
·        Function Body − The function body contains a collection of statements that define what the function does.

Calling a Function

While creating a C++ function, you give a definition of what the function has to do. To use a function, you will have to call or invoke that function.
When a program calls a function, program control is transferred to the called function. A called function performs defined task and when it’s return statement is executed or when its function-ending closing brace is reached, it returns program control back to the main program.
To call a function, you simply need to pass the required parameters along with function name, and if function returns a value, then you can store returned value.
Program input:
#include <iostream>
using namespace std;

// function declaration
int max(int num1, int num2);

int main () {
   // local variable declaration:
   int a = 100;
   int b = 200;
   int ret;

   // calling a function to get max value.
   ret = max(a, b);
   cout << "Max value is : " << ret << endl;

   return 0;
}

// function returning the max between two numbers
int max(int num1, int num2) {
   // local variable declaration
   int result;

   if (num1 > num2)
      result = num1;
   else
      result = num2;

   return result;
}
Program Output:
Max value is : 200

Function Arguments

If a function is to use arguments, it must declare variables that accept the values of the arguments. These variables are called the formal parametersof the function.
The formal parameters behave like other local variables inside the function and are created upon entry into the function and destroyed upon exit.
While calling a function, there are two ways that arguments can be passed to a function −
Sr.No
Call Type & Description
1
This method copies the actual value of an argument into the formal parameter of the function. In this case, changes made to the parameter inside the function have no effect on the argument.
2
This method copies the address of an argument into the formal parameter. Inside the function, the address is used to access the actual argument used in the call. This means that changes made to the parameter affect the argument.
3
This method copies the reference of an argument into the formal parameter. Inside the function, the reference is used to access the actual argument used in the call. This means that changes made to the parameter affect the argument.
By default, C++ uses call by value to pass arguments. In general, this means that code within a function cannot alter the arguments used to call the function and above mentioned example while calling max() function used the same method.