Definition:-
Variables are nothing but reserved memory locations to store
values. This means that when you create a variable you reserve some space in Memory.
You may like to store information of various data types like character, wide
character, integer, floating point, double floating point, Boolean etc. Based
on the data type of a variable, the operating system allocates memory and
decides what can be stored in the reserved memory.
Primitive Built-in Types:-
C++ offers the programmer a rich assortment of built-in as well as
user defined data types. Following table lists down seven basic C++ data types –
Type
|
Keyword
|
Boolean
|
bool
|
Character
|
char
|
Integer
|
int
|
Floating point
|
float
|
Double floating point
|
double
|
Valueless
|
void
|
Wide character
|
wchar_t
|
Several of the basic
types can be modified using one or more of these type modifiers −
- signed
- unsigned
- short
- long
The following table
shows the variable type, how much memory it takes to store the value in memory,
and what is maximum and minimum value which can be stored in such type of
variables.
Type
|
Typical Bit Width
|
Typical Range
|
char
|
1byte
|
-127 to 127 or 0 to 255
|
unsigned char
|
1byte
|
0 to 255
|
signed char
|
1byte
|
-127 to 127
|
int
|
4bytes
|
-2147483648 to 2147483647
|
unsigned int
|
4bytes
|
0 to 4294967295
|
signed int
|
4bytes
|
-2147483648 to 2147483647
|
short int
|
2bytes
|
-32768 to 32767
|
unsigned short int
|
Range
|
0 to 65,535
|
signed short int
|
Range
|
-32768 to 32767
|
long int
|
4bytes
|
-2,147,483,648 to 2,147,483,647
|
signed long int
|
4bytes
|
same as long int
|
unsigned long int
|
4bytes
|
0 to 4,294,967,295
|
float
|
4bytes
|
+/- 3.4e +/- 38 (~7 digits)
|
double
|
8bytes
|
+/- 1.7e +/- 308 (~15 digits)
|
long double
|
8bytes
|
+/- 1.7e +/- 308 (~15 digits)
|
wchar_t
|
2 or 4 bytes
|
1 wide character
|
The size of variables might be different from those shown in the
above table, depending on the compiler and the computer you are using.
Following is the example, which will produce correct size of various
data types on your computer.
INPUT:-
#include <iostream>
using namespace std;
int main() {
cout << "Size of char :
" << sizeof(char) << endl;
cout << "Size of int :
" << sizeof(int) << endl;
cout << "Size of short
int : " << sizeof(short int) << endl;
cout << "Size of long int
: " << sizeof(long int) << endl;
cout << "Size of float :
" << sizeof(float) << endl;
cout << "Size of double :
" << sizeof(double) << endl;
cout << "Size of wchar_t
: " << sizeof(wchar_t) << endl;
return 0;
}
This example uses endl, which inserts a new-line
character after every line and << operator is being used to pass multiple
values out to the screen. We are also using sizeof() operator
to get size of various data types.
When the above code is compiled and executed, it produces the
following result which can vary from machine to machine –
OUTPUT:-
Size
of char : 1
Size
of int : 4
Size
of short int : 2
Size
of long int : 4
Size
of float : 4
Size
of double : 8
Size
of wchar_t : 4
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